#ifndef SOCKETSERVERTHREAD
#define SOCKETSERVERTHREAD
#include "socketServerData.h" 
#include "udp.h"

void *socketServerThread( void* );

class SocketServer
{
	public:
		SocketServer( SocketServerData*  data );
		virtual ~SocketServer();
		void run();
		

	private:
		SocketServerData *data_;
		UDPServer server_;
};

#endif
